Prev: Re: [GZG] FT: Modern Naval Next: Re: [GZG] FT: Modern Naval

Re: [GZG] FT: Modern Naval

From: Indy <indy.kochte@g...>
Date: Thu, 31 Jul 2008 23:46:30 -0400
Subject: Re: [GZG] FT: Modern Naval

_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-lOn
Thu, Jul 31, 2008 at 10:56 PM, Damond Walker <damosan@gmail.com> wrote:

>
>
> On Thu, Jul 31, 2008 at 10:34 PM, Indy <indy.kochte@gmail.com> wrote:
>
>>
>> The Tico fought them off bravely, defiantly, but really, in the end,
>> didn't have a chance.
>>
>>
> The Tico skipper must have rolled TERRIBLY bad for that to happen.
> Assuming proper arcs he/she/it should have had at least 6 missiles
going out
> to meet yours as well as guns, phalanx, AND harsh language.
>

He tried. I even heard the harsh language in the detection report. :-) 
(we
were doing a PBeM game).

>
> It doesn't help matters the Soviet anti-ship missiles are actually
finned
> mobile homes packed with 'splosives...  :(
>

Nope, it certainly didn't. :-D

Mk


Prev: Re: [GZG] FT: Modern Naval Next: Re: [GZG] FT: Modern Naval