Re: [GZG] FT Light: threshold checks should be high!
From: Hugh Fisher <laranzu@o...>
Date: Sat, 26 Jul 2008 19:08:39 +1000
Subject: Re: [GZG] FT Light: threshold checks should be high!
>1) As Ryan says above, high = good has a better feel.
>2) Simplicity again - threshold roll is directly linked to damage
>track row number. Much more intuitive. This change was strongly
>suggested by several members of the test list, and it made sense, so
>we went with it.
I suggest changing damage control rolls to be under or
equal to the number of DCPs for the same reason of
simplicity: 1 DCP succeeds on 1, up to 3 succeed 1-3.
As a minor side effect, it will shut me up as well :-)
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