Re: [GZG] Armoured utility vehicles and IEDs in SG/DS
From: Oerjan Ariander <orjan.ariander1@c...>
Date: Mon, 14 Jul 2008 23:29:24 +0200
Subject: Re: [GZG] Armoured utility vehicles and IEDs in SG/DS
>John Atkinson made me think (not a new thing) about how one should
>represent things like the Buffalo, Nyala, Gelandenwagen and various
>sorts of uparmoured, IED and small arms resistant vehicles in SG2 and
Vehicles with high Signature ratings, probably Armour/2 or thereabouts
front, sides and rear, and Armour/4+ on the bottom. (No, that's not
in vanilla SG2/DS2. It is perfectly legal in DS3 :-) )
Oh, and the models have to be ugly as hell, too :-P
>I'm guessing an IED (typical) might be D12 impact vs. armour.
That's one of the smaller road-side IEDs. Buried mines would generally
more powerful (not least because they're closer to the target when they
>Hits are probably automatic for command detonated ones (wire
Nope. There are plenty of examples where command-detonated mines were
triggered a fraction of a second too early (or too late) and thus failed
damage the target.
>Bigger ones could be used. I'll assume the one used in the Palestinian
>area to pulverize a Merkava was a lot larger (even through the weaker
IIRC those were estimated to have been somewhere around ~100 kg of
>If the IED does not penetrate, it should have a higher than standard
>chance to score non-penetrating suspension hits (aka M-kills).
Only if they're buried under the road. Road-side ones would use the same
damage table as normal weapons.
> I'm not sure what a fair % might be - John, Oerjan, anyone?
The easiest would be to replace all Systems Down results with Damaged if
the vehicle has 4 or fewer wheels, and ignore Systems Down entirely if
has 6+ wheels. Many mine-resistant vehicles are surprisingly good at
even after losing a wheel or two.
>I'm also not sure how often you'd get Firer Systems Down or other
>firecontrol effects from an IED.
Quite often if it is triggered by mobile phones or similar and the
victims have the proper ECM gear, or it is triggered by wires the
victims can detect... :-/
"Life is like a sewer.
What you get out of it, depends on what you put into it."
Gzg-l mailing list