Re: [GZG] theoretical rules schedule? (was Re: And now for something completely different...)
From: "Allan Goodall" <agoodall@h...>
Date: Fri, 11 Jul 2008 15:48:05 -0500
Subject: Re: [GZG] theoretical rules schedule? (was Re: And now for something completely different...)
On Fri, Jul 11, 2008 at 3:17 PM, Ground Zero Games <email@example.com> wrote:
> BDS, see above. ;-)
As per my last e-mail, some work _was_ done on BDS.
I took on the Phalons as a "challenge", but they seem to work pretty
Everyone likes the Kra'Vak, but unfortunately there are several
competing ideas for how to handle the Kra'Vak. Some work was done to
consolidate them into an SG2 force, but it sort of stalled out. I
don't think it would take much effort to start that up again.
The Sa'Vasku were the trickiest group. Beth and others had some neat
ideas, but they never went past the idea stage. It would be cool to
develop those guys further.
Allan Goodall http://www.hyperbear.com
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