Re: [GZG] Help me, Obi-Wan Kenobi!
From: emu2020@c...
Date: Wed, 02 Jul 2008 22:37:49 +0000
Subject: Re: [GZG] Help me, Obi-Wan Kenobi!
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address a couple of points made here.
1) DBM, does not dictate scale or manufacturer.
2) Regular releases do not have to invalidate previous releases.
3) Comparing the flexibility of sci-fi fantasy setting/systems to that
of historical is a non-point.
-Eli
-------------- Original message --------------
From: John Tailby <john_tailby@xtra.co.nz>
My experiences with GW games is quite the opposite.
Wargaming can be expensive if you want to pump lots of money at it. Try
buying a Wargames Foundry DBM army.
GW products have excellent production values with loads of colour
pictures.
The issue of how regular to release new versions of rules and amry lists
seems to be a challanege for all games companies. Some players demand
more releases others dislike the changes. I find the low level of
support for rules from GZG a turn off and my gaming group (and I suspect
a lot of others) wrote our own version of the rules.
There is nothing stopping you making up whatever you want amongst your
gaming group and using whatever homebrew rules and background you want.
Just don't expect this to be transportable to another gaming group for a
pick up game. 40k doesn't have a generic "design your own" mechanism,
but then neither does Flames of War or most historical games.
As has been mentioned there are a large number of players and well
supported events for what is probably the largest scifi game.
You can walk into a completly new gaming group and get a pick up game
going with an agreed set of rules and army lists almost instantly.
I doubt you could do that with the open source community approach
adopted by most GZG gaming groups.
----- Original Message ----
From: "emu2020@comcast.net" emu2020@comcast.net
Do you have deep pockets and do you like to play against dogmatic
opponents who do not allow for freedom of choice or individual
creativity?
This may seem harsh but it does describe my experience with most of the
GW hobby. Your individual experiences may very. I used to love the games
until I "grew up". I have not played a Warhammer game in about fives
years and have only bought any of their stuff to use in other games.
I will avoid the usual arguements against GW and simply say that I could
not keep up with their constant rule/force changes which made my
previously official forces unofficial or completely invalidated whole
units.
The above being said, there is a huge fan base for GW games and plenty
of players. If you want a game that you can collect and play and always
have a fellow player around, GW is a good call. You will never be lonely
among their fold. They have a great retail presence, so you can always
find their stuff and if you are interested in leagues and tournaments
there is always one going on somewhere near you.
Make the choice yourself and play what you want to play.
-Eli
-------------- Original message --------------
From: Fred Kiesche <recursive_loop@yahoo.com>
Some friends are trying to get me hooked on WarHamster 40K. I've heard
that the road to that game leads to financial ruin. Anybody recomend the
game?
F.P. Kiesche III
"Ah Mr. Gibbon, another damned, fat, square book. Always, scribble,
scribble, scribble, eh?" (The Duke of Gloucester, on being presented
with Volume 2 of The Decline and Fall of the Roman Empire.) Blogging at
TexasBestGrok!