Re: [GZG] [OFFICIAL] Another question: SF game styles...?
From: Ground Zero Games <jon@g...>
Date: Tue, 1 Jul 2008 23:14:10 +0100
Subject: Re: [GZG] [OFFICIAL] Another question: SF game styles...?
>G'day,
>
>> What style(s) of SF ground combat game do you prefer, and why?
>> (a) "Realistic" games that are a serious projection of current
>> technology/tactics/organisation, with a few SF ideas added?
>> (b) Games based in a specific "hard SF" background, true to the
>> source material even if some of it has already been overtaken by
Real
>> World stuff (Hammer's Slammers and Aliens are prime examples...)?
>> (c) Games where the background (deliberately) has no connection with
>> our real world, eg Star Wars?
>> (d) anything else you can think of....?
>
>(e) All of the above. Not always all at once, but across a spectrum
>of games we will touch on all of these. In a pick up game we'll
>typically have GZG verse extended by our mad imaginations to cover
>some new homebrew nation/species.
>
>That's not going to make your life simpler I suspect ;)
This question was more prompted by general curiosity than any need to
research a specific point, so all answers (yes, even yours, Beth!)
are interesting.... ;-)
Jon (GZG)
>
>Cheers
>
>Beth
>
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