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Re: [GZG] Multi-level rules sought.

From: "Robyn Stott" <rodstott@a...>
Date: Tue, 29 Apr 2008 16:01:00 +1000
Subject: Re: [GZG] Multi-level rules sought.

One source could be the EFSB (Earth Force Sourcebook) for the Babylon 
Project RPG (the first version of the Babylon 5 RPG).

It has rules in it for Characters involved in space battles, and it used
the 
Full Thrust rules to play out space combat (my first exposure to Full 
Thrust).
The rules could be modified for whatever system you wish to use for the
RPG, 
but it could provide ideas, including character survival.

Robyn

----- Original Message ----- 
From: "Robert Mayberry" <robert.mayberry@gmail.com>
To: <Gzg-l@vermouth.csua.berkeley.edu>
Sent: Tuesday, April 29, 2008 2:11 PM
Subject: Re: [GZG] Multi-level rules sought.

> Agreed! I would love to be able to run a game like that. A few friends
> and I are discussing doing a hard-SF setting based RPG, and I was
> looking at using FMA systems to handle combat. There have been a few
> campaign operations detailed, particularly in MT, but that area
> remains largely unexplored.
>
>
>
>> What I'm looking for is someones attemp at comnbining the three
levels
>> of GZG universe rules.
>>
>> I would like to know  what relationship there is between full Thrust,
>> Dirtside and Stargrunt units so I can engage in a "role-playing"
>> campaign where a company of stargrunt troops try not to get
obliterated
>> by an unlucky die roll in Full Thrust.
>>
>> While I could probably do it myself, I'd rather leave it to "the
>> committee"  so there is some kind of average.
>
>
>
> -- 
> Robert Mayberry
> (678) 984-5113
> Robert.Mayberry@gmail.com
>
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> Gzg-l@vermouth.csua.berkeley.edu
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> 

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