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Re: [GZG] LITE, LIGHT and other painful matters

From: Ground Zero Games <jon@g...>
Date: Tue, 22 Apr 2008 19:36:54 +0100
Subject: Re: [GZG] LITE, LIGHT and other painful matters

>From: "Don M" <dmaddox1@hot.rr.com>
>
>>>   Now, the next question, will the beer be represented in FT3 or DS3
>rules? Will this be a space encounter or a dirtside action?
>>>
>>>  Mk
>
>>  Ambush of  of beer tankers enroute to a Canadian colony ...."In 
>>Space No One Can Hear You Fart"
>
>If the new 'Refinery Ship' looks right, it might double as a 'beer
>brewery' so the scenario could actually be an attempt to capture the
>brewery.

I think the Refinery Ship would work perfectly for this - lots of big 
round tanks on it.... in fact, I'll find a small prize for the best 
pics we get sent of an FT345 painted in the colours of your favourite 
beer.....  ;-)

Jon (GZG)

>
>Beer wars could be an appropriate GZG theme multi-national. I'm quite
>sure Americans, Canadians and British (plus sundry others...) think
>they have the best beer. Of course, some like their beer tepid, others
>like it chilled to disguise the fact it has no flavour, and still
>others think it should be thicker than tar, etc. Plenty of factions.
>
>And of course, you could 'pretty up' the whole thing as a NAC Civil
>War scenario.
>
>This reminds me of the 'Beer Game' of SG2 that K.R. from Geohex used
>to run. Everyone went out for beer afterwards.
>
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