Re: [GZG] Battlefllet Gothic Conversion
From: "Ryan Fisk" <ryan.fisk@g...>
Date: Tue, 15 May 2007 23:07:52 -0600
Subject: Re: [GZG] Battlefllet Gothic Conversion
Firstly, thanks to everyone for the comments!
On 5/9/07, McCarthy, Tom (xwave) <Tom.McCarthy@xwave.com> wrote:
> Here's some notes from Jon Davis and I trying to make a conversion.
>
> Note that the lance's are a bit like Phalon pulsers (same number of
dice
> through the whole range) but do 3 damage, not 1 or 2, on a hit.
That's not a bad idea.
> Gothic Thrust Notes
>
> Gothic Thrust uses Full Thrust rules (circa Fleet Book 2) as a core
for
> playing battles set in GW's dark Millenium and using GW's models.
While
> the resulting designs are not fully compatible with Full Thrust, they
> should retain their relative strengths.
>
> If one is willing to abandon more of the Gothic flavour, a version
> compatible with Full Thrust could be designed.
This is my main goal. I want to keep as much FT in the game play and
systems, but have the ships feel as close as possible to BFG within
that constraint. I haven't done the "look and feel" conversions yet,
but when I get them all done I'll post them somewhere.
--
Ryan Fisk
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