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Re: [GZG] AI fighters

From: "john tailby" <John_Tailby@x...>
Date: Tue, 26 Dec 2006 22:04:31 +1300
Subject: Re: [GZG] AI fighters


----- Original Message ----- 
From: <Beth.Fulton@csiro.au>

> G'day,
>
>> While I liked Beth's stories they didn't feel like FT battles to me.
> maybe
>> it is vector movement based but I fail to see how a KV fleet would
> fail to
>> out manoeuvre a human fleet or why a fleet with all frontal armament
> would
>> advance in line astern.
>>
>> I would have expected that KV ships would have operated in line
> abreast or
>> maybe like ww2 bomber wings in arrow head formations.
>
> There is a bigger drop off in KV performance in maneuvre vs human
ships
> in vector, but the effect came out of the KV player setting up in a
long
> line side-by-side (as he is always apt to do) before reading his
orders
> or listeniing to the hints being thrown his way by an amused ref.
> Eventually after game start he then realised he had to get up out of
the
> gravity well to engage the humans, who were effectively off to one
side.
> He probably should have come round sooner than he did, but I think he
> wanted to start firing as soon as possible and try and draw attention
> off some of his bigger ships by having sacrifical bunnies out front
(by
> this point he'd figured I was up to something plot wise) so he stayed
> that way (given he was pretty good at rolling the 5s and 6s he needed
> for even his mid and rear ships to get a good shot off and given there
> is also no risk of friendly fire in FT there was no real incentive to
> quickly come side by side again - or at least that's what I'm guessing
> he felt).

If the KV Player got out manoeuvred by the deployment and found that the

target was 90 degrees to his planned line of advance the I can see how
the 
KV Fleet would have gotten into line astern as they tried to turn and 
engage. Sounds like your KV admiral needs to read up on Greek hoplite or

German ww2 fighter formation manoeuvres.

The last thing your KV admiral should have wanted to do was send his
ships 
single file into an enemy fleet that had crossed his T and was waiting
in 
combat formation.

I still think that a series of diamond formations would be the most
likely 
because then they can turn to face any direction you encounter the
enemy. 
then when the enemy are sited you can dress lines for the cavalry
charge.

Was your battle restricted to fleet book designs or did you have to
worry 
about all K1 or MKP toting fighting ships?

Now that you mentioned the source it definitely did read like a 1900s
naval 
engagement.

Most of our fleet engagements read more like fighter combats or cavalry 
charges. Both fleets line up in line abreast, charge in with guns
blazing 
and then end in a big turning dogfight with the side with the most
frontal 
armament winning the first phase and the side with the most broadside 
winning the turning war. 

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