Re: Critical hits (was Limits on armour?)
From: Noam Izenberg <noam.izenberg@j...>
Date: Fri, 7 Jul 2006 14:35:34 -0400
Subject: Re: Critical hits (was Limits on armour?)
On Jul 7, 2006, at 2:23 PM, McCarthy, Tom ((xwave)) wrote:
> Personally, I find the second threshold check to be huge. Many ships
> are still nasty combatants until that 2nd threshold check. And then,
> suddenly, they become almost toothless.
I agree with everything but the "toothless" adjective. Threshold
level 2 is where ships are more likely to have some serious fighting
capability reduced. I tend to care much less about threshold 1 on any
ship with two or more firecons, and want to maximize damage
absorption/deflection/avoidance capability to the end of the second
row, if I can.
"It is I, NRI"