RE: [GZG] FT as a fighter combat game?
From: "CS Renegade" <njg@c...>
Date: Sat, 29 Apr 2006 00:41:44 +0100
Subject: RE: [GZG] FT as a fighter combat game?
> From: ~ On Behalf Of TooMuchSakeMan
> Sent: 28 April 2006 17:37
> Subject: Re: [GZG] FT as a fighter combat game?
> I'm always curious why so many gamers think that future
> engineers would design control systems that allow pilots
> to '"double their output" but burn out their engines'
> when no engineer now would be allowed to create such a
> design.
Early comment on fly-by-wire from some .mil group; bonus
points to anyone who can dig up the original quote:
"<if I pull the stick in such a way as to> bend the plane,
I don't want some voice in my ear telling me I might bend
the plane, I WANT TO BEND THE <fscking> PLANE!"
If your opponent has missile lock, what are your alternatives?
Nathan
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l