Prev: Re: Re: [GZG] DSIII q Next: [GZG] Feline aliens.

Re: [GZG] [FT] PSB

From: "john tailby" <John_Tailby@x...>
Date: Sun, 19 Mar 2006 09:05:56 +1200
Subject: Re: [GZG] [FT] PSB

Ok to break this down into several questions.

Why do ships travel towards a battle in a tight group all at roughly the

same speed?
Not sure that this ones needs a PSB answer it's likely that its
effective to 
have the ships in a mutually supporting formation. If you spread your
ships 
out in a big dispersed arc you risk being defeated in detail.

Why are initial velocities usually in the region of 6-12 mu.
Game PSB, the game is designed to work that way. If ships accelerate to 
speeds faster than fighters and missiles can move then those weapon
systems 
don't work and if you can go from outside weapon range to point blank
range 
in one move followed by turns of moving to require the game can get a
bit 
slow.
Reality PSB
Ship components wear out if they try and sustain very high speeds for
very 
long.
Tactical PSB
Its not wise to travel faster than your sensor range, especially if you
are 
an ordinance based attack fleet or one that wants to try and fight from 
longer ranges. If you were travelling with an initial velocity of 30mu
and 
so were your enemy fleet you would go from beyond sensor range to point 
blank in one go. A bad time to determines the other side has loaded up
with 
MKPs or submunitions.
Most military commanders are cautious by nature and like to gather as
much 
information about the enemy as they can so they can use their tactical
skill 
to good effect.

Rushing around wildly is very likely to get you killed on some mine
field or 
other ambush.

John

----- Original Message ----- 
From: "Laserlight" <laserlight@verizon.net>

> When setting up a FT battle, the two forces usually set up  within
60-96 
> mu; they usually don't know what the other side has brought until it
shows 
> up on the table; and everyone usually starts at relatively slow speeds

> ((less than 20, say, and often 6-12mu/turn), and in tight formation if

> they wish.
>
> Anyone have any suitable PSB to explain this?
> _______________________________________________
> Gzg-l mailing list
> Gzg-l@lists.csua.berkeley.edu
> http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
> 

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

Prev: Re: Re: [GZG] DSIII q Next: [GZG] Feline aliens.