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RE: [GZG] Campaign Rules and Victory Conditions

From: "McCarthy, Tom \(xwave\)" <Tom.McCarthy@x...>
Date: Wed, 18 Jan 2006 08:40:20 -0500
Subject: RE: [GZG] Campaign Rules and Victory Conditions

Games Workshop's narrative campaign packs typically are well liked,
though they are seen by some to have an uncritical audience.

On the other hand, I think VBAM suffers a bit for trying to make each
book a separate campaign universe.  Having digested a couple of their
settings, I find myself losing interest in digesting too many more.

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