Re: [GZG] Ship point values and effectiveness
From: Oerjan Ariander <oerjan.ariander@t...>
Date: Tue, 17 Jan 2006 22:18:52 +0100
Subject: Re: [GZG] Ship point values and effectiveness
John Tailby wrote:
>Do people play with the core systems optional rules?
Around here we usually use the "watered down" version Tom described.
>My group does nto play with them but to me they look like they could be
a
>leveler between bigger and smaller ships.
'Fraid not; instead it stacks the odds even more heavily against the
little
guys since they take their Core thresholds so much sooner than the big
capitals.
Regards,
Oerjan
oerjan.ariander@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l