Prev: Re: [GZG] [OT] Army Life Next: Re: [GZG] [OT] Army Life

RE: FT Scenarios (was: Re: [GZG] Re: Points systems)

From: "Jaime Tiampo" <fugugaipan@s...>
Date: Wed, 11 Jan 2006 23:09:33 -0800 (PST)
Subject: RE: FT Scenarios (was: Re: [GZG] Re: Points systems)

> On 1/12/06, John Tailby <john_tailby@xtra.co.nz> wrote:

>> Are people really going to want to play games where they are
outpointed
>> 5:1?
>
> It's called "economy of force".
>
> Your mission suddenly becomes "positively ID enough enemy ships to
> convince your fleet headquarters you havn't come down with galloping
> cowardice, then withdraw your force.	If you're feeling froggy, or
> your enemy has deployed badly, go ahead and shoot up a couple of his
> smaller ships before you go."

I actually like games like this where the goal isn't always just blow
everything up. It makes you think more.

Jaime

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

Prev: Re: [GZG] [OT] Army Life Next: Re: [GZG] [OT] Army Life