RE: Subject: Re: [GZG] [OFFICIAL] Question to you all.....
From: "McCarthy, Tom" <Tom.McCarthy@x...>
Date: Fri, 6 Jan 2006 14:53:11 -0500
Subject: RE: Subject: Re: [GZG] [OFFICIAL] Question to you all.....
> Unless you want rotations to cost nothing at all, in which case only
> MD direction determines fire arcs, and ship facing on the board is
> immaterial (and you'd probably want to differentiate advanced drives
> from standard by giving them more thrust per point, or something).
Actually, I think that works out to:
i) if you don't use MD, you may face in any direction
ii) if you use MD, you face in the direction of the MD burn
For an icky idea, you may rotate 2 clock facings per thrust if you don't
use MD that turn, but only 1 (or even 1/2) clock facing per thrust for
rotation if you use MD. Turn/burn/turn is possible, but you sure won't
turn far unless thrust is high. You can combine that with MD thrust
gives 2 mu per thrust applied and get a real tradeoff between turns
spent on maneouvre and turns spent on spinning and shooting.
Advanced drives can rotate more freely or simply apply MD in any
direction.
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