RE: [GZG][FT] Wormhole Campaign Rules
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 22 Dec 2005 10:01:17 +1100
Subject: RE: [GZG][FT] Wormhole Campaign Rules
I have mixed terminology in a few places.
Ships can only enter 1 wormhole per FTL drive per turn. So if you want
fast
reaction forces, you can buy multiple FTL drives for a better strategic
speed, but lower tactical value.
Beam damage = number of new wormholes to explore.
With the exhausted wormholes, if multiple players dead-end their
exploration, then it makes for a very boring game when one player owns
half
the map and the other players haven't made contact with anyone. This is
a
game balancing mechanism.
One thing I didn't mention is that I would recommend putting the map on
a
pinup board, using map pins to mark wormholes and thread to connect
them.
Otherwise it could get confusing very quickly.
Brendan
'Neath Southern Skies
> -----Original Message-----
> From: gzg-l-bounces@lists.csua.berkeley.edu
> [mailto:gzg-l-bounces@lists.csua.berkeley.edu]On Behalf Of
> Fred Kiesche
> Sent: Thursday, December 22, 2005 6:18 AM
> To: gzg-l@lists.csua.berkeley.edu
> Subject: [GZG] Re: Gzg-l Digest, Vol 7, Issue 23
>
>
> Greetings:
>
> Some good stuff here, but a few questions:
>
> "Ships can be moved via wormholes. If using an
> unexplored wormhole, roll two die for an x/y
> co-ordinate on the galaxy map. If the co-ordinate is
> unknown, roll on the System Value Table. If the
> co-ordinate is known, then add another wormhole to
> that system (this is a *closed* wormhole that wasn't
> discovered in survey). New systems cannot be explored
> for wormholes until the following turn."
>
> Wouldn't "unexplored", "undiscovered", etc. be better
> than "closed"? Closed sounds like a wormhole that has
> collapsed or is no longer accessible as opposed to one
> that has yet to be found.
>
> "When exploring for new wormholes, roll 2 beam die.
> This is the number of new exits from that system
> available for further exploration. The home system
> will have at least one exit regardless of the damage
> rolled."
>
> Damage = result of die roll?
>
> "Exhausted wormholes: If a player has not made contact
> with other players and has explored all available
> wormholes, they may re-survey a single system each
> turn until they find a new chain."
>
> Why "exhausted"? Sounds like not finding somebody is a
> bad thing. How about using the unpopulated chain as a
> place to start new colonies, expand out your empire,
> build new ships using new (untapped) resources, etc.?
>
> Sounds a lot like WarpWar in many respects, which is
> one of my favorite games. This is a keeper for
> whenever I do an actual campaign. Thanks for writing
> it up!
>
>
>
>
> Fred Kiesche (FPK3)
>
> My books are water; those of great geniuses are wine.
> Everybody drinks water. (Mark Twain, "Notebook")
>
> Science, science fiction and more. See The Eternal Golden
> Braid. (http://theeternalgoldenbraid.blogspot.com/)
>
>
>
>
>
>
> __________________________________________________
> Do You Yahoo!?
> Tired of spam? Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
> _______________________________________________
> Gzg-l mailing list
> Gzg-l@lists.csua.berkeley.edu
> http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
> --
> Scanned by the DVA Internet Sheriff (questions to the DVA
> Inappropriate Emails mailbox).
>
> Classification: UNCLASSIFIED
>
>
IMPORTANT
1. Before opening any attachments, please check for viruses.
2. This e-mail (including any attachments) may contain confidential
information
for the intended recipient. If you are not the intended recipient,
please contact the sender and delete all copies of this email.
3. Any views expressed in this e-mail are those of the sender and are
not
a statement of Australian Government Policy unless otherwise stated.
4. Electronic addresses published in this email are not conspicuous
publications
and DVA does not consent to the receipt of commercial electronic
messages.
5. Please go to http://www.dva.gov.au/feedback.htm#sub to unsubscribe
emails
of this type from DVA.
6. Finally, please do not remove this notice.
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l