Re: [GZG] Re: First go at a campaign - some questions
From: Doug Evans <devans@n...>
Date: Tue, 1 Nov 2005 19:45:03 -0600
Subject: Re: [GZG] Re: First go at a campaign - some questions
Music to my ears!
If you like I'll try to put together some notes on the two 'campaigns' I
tried to work up for Buck Rogers system. One already mentioned, one for
planetary assault. Mainly, I have to crank out the PSB I was going use
to
cover the awkward parts. ;->=
I haven't said all this before, have I?
I'm assuming you can handle Visio files.
Might give you a few chuckles, and I hope an idea or two.
The_Beast
Nyrath wrote on 11/01/2005 06:36:28 PM:
> Doug Evans wrote:
> > On a different note, my system fourway campaign design had
simplistic
> > (TSR's Buck Rogers board game) orbital mechanics that meant that
allies, on
> > opposite sides of the outer orbital ring, had enemies 'to the right
and
> > left of them.' Ganging up should have meant draining 'borders' to
the
other
> > enemy.
>
> That orbital map in the Buck Rogers game was quite
> ingenious. One of these days I'm going to
> try to adapt it to other games.
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