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Re: [FT] First Game AAR

From: "Fred Schmidt" <fcschmidt@p...>
Date: Fri, 29 Apr 2005 00:08:29 -0700
Subject: Re: [FT] First Game AAR

Pulse torps don't require a dedicated FC?

Fred

----- Original Message ----- 
From: "Sylvester M. W." <xveers@gmail.com>
To: <gzg-l@csua.berkeley.edu>
Sent: Thursday, April 28, 2005 11:24 AM
Subject: Re: [FT] First Game AAR

> On 4/28/05, Roger Burton West <roger@firedrake.org> wrote:
>> On Thu, Apr 28, 2005 at 12:57:11PM -0400, Stephen Scothern wrote:
>>
>> >Don't have my books with me but just about everything (except PDS)
needs 
>> >a
>> >firecon.
>>
>> This is one of those points where the books are unclear - Jon's said
>> that his intent was originally:
>>
>> one firecon per ship target with pulse torps
>> one firecon per ship target with any other weapons
>> one firecon per system target (with needle beams)
>>
>> and the first of those is now deleted.
>>
>> R
>
> And once you get around to using missiles...
> one firecon to handle all missile launches (still available to target
> one ship later in turn).
>
>
>
> -- 
> -----------------------------------
> "Push The Button Frank"
> Dr. Clayton Forrester, Deep 13
> 

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