Re: Fighters....Re: Full Thrust vs Starmada
From: "Grant A. Ladue" <ladue@c...>
Date: Tue, 26 Apr 2005 12:38:31 -0400 (EDT)
Subject: Re: Fighters....Re: Full Thrust vs Starmada
>
> ***
> In another post, Grant wrote:
>
> >>>Okay...now you take as many 1 hull, firecon, t-4, Beam-4
> >>>ships as you can fit in those 6000 points. Don't have the books
handy
> >>>but it's got to be over 100.
> >>
> >>I get 93 points/ea if you include FTL, so about 64 ships for
> >>6000pts. I've played games like that, and had it be rather more
even
> than the
> >>massed-fighters deal. OTOH, if you make it Beam 4 and Thrust 8,
that
> >>gets ugly.
> >
> >How about making them 3 x beam 1, thrust 6 and 1 point of
> >armor?
>
> Have you actually played such battles? I have, and so has Laserlight.
> Assuming that you use the CPV system rather than the NPV one, in my
> experience this usually gives a pretty even fight where tactics decide
the day.
>
That's no minor assumption. We use NPV because that's all that has
been
published, so that's all the guys will go for. :-)
>
> In a 6000-pt battle I doubt that a mere 53 SM salvoes will suffice to
*hit*
> every
> All in all, while the Full Thrust points system certainly has
problems, in
> my experience the swarm of small short-ranged strikeboats is not one
of them.
>
Well, I wasn't actually trying to argue that they were all-powerful.
A lot
does depend on the styles of the people you play with, and I would
feel
pretty confident with such a force against the ships my current group
likes
to use. There are certainly counters to such a tactic, but of course,
there
are counters to the massed fighters too (just not as many). :-)
Personally, I prefer to force a more "realistic" force structure. I
think
it gives a better game. The biggest "real world" objection to an all
strike
boat force is that most forces wouldn't be able to recruit enough
suicidal
fools to man such a fleet.
grant