Re: Fighters....Re: Full Thrust vs Starmada
From: "Eric Foley" <stiltman@t...>
Date: Mon, 25 Apr 2005 23:46:38 -0700
Subject: Re: Fighters....Re: Full Thrust vs Starmada
*drops out of lurk-cloak*
Yeah, I was just about to say... 6000 points and only 30 fighters? I
haven't played the game for a good couple of years or more, but in my
old
5000 point games, 30 fighters was not usually enough to break through
the
standard defenses we'd become accustomed to using unless you backed it
up
with heavy doses of plasma bolts as well.
Eric/Stilt
----- Original Message -----
From: "Oerjan Ohlson" <oerjan.ohlson@telia.com>
To: <gzg-l@csua.berkeley.edu>
Sent: Monday, April 25, 2005 2:20 PM
Subject: RE: Fighters....Re: Full Thrust vs Starmada
> Laserlight wrote:
>
>> >Any points system is going to break down eventually. People say
>> >fighters
>> >are borked. Meh... In the games I've played (at cons and at home)
>> >fighters have never really played that big a role.
>>
>>If you're fighting a battle where both sides have the same amount of
>>points, it ought to be a fairly even match, yes? So take a 6000 point
>>game
>>with 30 fighter squadrons on one side and no fighters on the other.
Tell
>>us how many turns you played...
>
> 30 fighter squadrons? Why so modest? Take the full 90+ groups you can
buy
> for those 6000 pts instead, and see how the battle goes...
>
> Later,
>
> Oerjan
> oerjan.ohlson@telia.com
>
> "Life is like a sewer.
> What you get out of it, depends on what you put into it."
> -Hen3ry
>
>