RE: [SG2} House Rules for Fire Team Units
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 7 Apr 2005 09:47:48 +1000
Subject: RE: [SG2} House Rules for Fire Team Units
This also models C+C of various periods.
In most forces of pre-2000, once you get to the squad leader, transfer
would
have to be within 6" integrity as basic grunts don't carry their own
commo
equipment.
In forces of the future, I would expect that even with personal commo
gear,
basic grunts wouldn't be told a lot unless face-to-face, so having to
stay
within integrity still fits the model.
Brendan
'Neath Southern Skies
> -----Original Message-----
> Sent: Thursday, April 07, 2005 3:21 AM
> To: gzg-l@csua.berkeley.edu
> Subject: Re: [SG2} House Rules for Fire Team Units
>
> Or "must be within integrity range in order to transfer an activation"
>
> >but I still think there will be no substitute to having a
> squad leader
> seeing things up close and personal, with the ability to kick
> a trooper
> in the behind when he's cowering, etc.
>
> Concur. "I think it's important for *you* to stick your head
> up into LoF,
> but I'm going to stay back here" probably won't go over very well.
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