Re: Ground Zero Games Convention/Interesting game construct
From: Alan and Carmel Brain <aebrain@w...>
Date: Thu, 03 Mar 2005 17:06:46 +1100
Subject: Re: Ground Zero Games Convention/Interesting game construct
Adrian wrote:
> You could do it the other way around too.
>
> A couple of years ago, TomB planned a large set of linked scenarios
(not at
> a con - this was for a group of about 6 or 7 of us getting together on
our
> own). The idea was that a Stargrunt II scenario would be played
first,
> followed by the FT battle.
>
> The Stargrunt scenario was an attack on a defended position: the
"planetary
> defense network headquarters".
Funnily enough.... GW made some excellent 1/300 mobile Planetary Defence
systems.
Beam-3 http://home2.inet.tele.dk/json/pics/armageddon.gif
SMR-ER http://home2.inet.tele.dk/json/pics/golgotha.gif
FC/Sensors http://home2.inet.tele.dk/json/pics/mars.gif
Then there's the Gojira Hakaisha http://www.tin-soldier.com/gojra2.gif
Which I think makes a good PD
Add a mobile HQ
http://ironwindmetals.com/catalog/images/fig_pics/20-743.jpg
and there you have it.
You could have a small DS2 battle with pre-invasion Drop Troops, or a
"commando" unit in SG, trying to supress enemy defences so that the main
FT forces don't take too many casualties on the way in.
Think "Guns of Navarone". Or "Pegasus Bridge" at D-Day.
--
Alan & Carmel Brain
http://aebrain.blogspot.com
mailto:aebrain@webone.com.au