Changing subjects Re: [VV] Vectorverse FTL
From: Warbeads@a...
Date: Wed, 2 Feb 2005 06:17:51 EST
Subject: Changing subjects Re: [VV] Vectorverse FTL
In a message dated 2/1/05 10:10:19 PM Pacific Standard Time,
adrian@stargrunt.ca writes:
Hi folks,
Interesting discussion so far. I've followed the jump-gate-assault
part of
the thread quite closely, and it has got me thinking about the kind of
game
I'd want to play.
<snip>
Okay, doesn't it seem strange to you that a set of cultures that have
large
star spanning universes have such (relatively) small fleets? I know
that
increasing costs in 'our' world have reduced the size of
navies/Airforces/armies
in terms of absolute numbers but (assumption alert) it seem that a
culture
that can afford star spanning FTL should have overcome some of the
economic
limitations of our current situations? I realize that assumptions
drive the
answer here but if the fleets were really that (relatively) small no
one would
risk them in combat because a single "Custer" could cause an empire to
collapse with one major loss.
Gracias,
Glenn "warbeads"