RE: [VV] Vectorverse FTL
From: Ryan Gill <rmgill@m...>
Date: Mon, 31 Jan 2005 13:37:20 -0500
Subject: RE: [VV] Vectorverse FTL
At 11:02 AM -0700 1/31/05, B Lin wrote:
>That also assumes that a Jumpgate is always "on". If a gate is
>merely a large focusing device for a massive amount of energy to
>create an artificial wormhole, then the defenders simply leave the
>gate powered down, essentially "locking" the door, unless someone
>tries to force it from the other end, in which case you have plenty
>of warning. This is especially true if Jumpgates have to be used in
>pairs, as then both ends would have to be powered up for use.
Heck, put a big rock that's stabilized not to jump on your side of
the gate if it's not able to be powered down. Ship comes in from
other side and it materializes in the large bit of rock. Boom! Now,
jumping into that area is a mess and hazardous because now there's
lots of debris.
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