Re: [OFFICIAL] Freighters/Merchants question....
From: Charles Lee <xarcht@y...>
Date: Sun, 7 Nov 2004 11:02:59 -0800 (PST)
Subject: Re: [OFFICIAL] Freighters/Merchants question....
Xarcht here. Tugs would be cool. Bulk pax carriers would be good.
Freighter as bridge, engines and links wloudbe wonderful cargo boats.
Moble dock , sealed and open, are good for fleet ops. Sleek private
boats are good for a variaty of uses.
Jim Bell <jn.bell@sympatico.ca> wrote:* Star Liner
Yes, something very sleek
* Private space yacht
No high on my list
* Repair/maintenance ship of some sort
Would be very nice to have
* At least a couple of new free traders/small tramp freighters
Not real high on my list
* Bulk Carrier (big tin can)
* Colony Transport (big tin can with lifesupport....)
Both of these would be nice to add to the mix
* New Space Tug design
Not likely to add to be fleet but you never know
Ground Zero Games wrote:
> Hi all,
>
> An open question to all you listers out there.....
>
> We're going to be doing some expansions/replacements to the range of
> FT merchant ships (FT 3xx series) very soon, and I wanted to canvass
> some opinion on whether there are any specific sorts of ships you'd
> like to see made.
>
> Current ideas are:
>
> *Some all-new general freighters and tankers, to replace some of the
> old CMD designs that are now getting a bit rough due to worn-out
moulds.
> * Star Liner
> * Private space yacht
> * Repair/maintenance ship of some sort
> * At least a couple of new free traders/small tramp freighters
> * Bulk Carrier (big tin can)
> * Colony Transport (big tin can with lifesupport....)
> * New Space Tug design
>
> Any particular votes/preferences out of these, and/or other ideas...?
>
> Jon (GZG)
>
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