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Re: [DS3] Dirtside Accelerator for Infantry

From: John K Lerchey <lerchey@a...>
Date: Fri, 10 Sep 2004 10:09:29 -0400 (EDT)
Subject: Re: [DS3] Dirtside Accelerator for Infantry

Hi All,

So, the only real problem I have with this paragraph is that in DSII
terms 
there is NO modifier for non-evading targets movement in the fire
system.

Thus, rather than dropper per range band, etc., I would suggest that if 
you wanted to allow for HEAT rounds for HVCs, give them whatever
chit/chit 
validity is appropriate and reduce the firer accuracy by 1 die type.

Unless you're talking about DSIII or DSII.5, the "target moving"
modifier 
just doesn't exist. :)

J

On Fri, 10 Sep 2004, Roger Burton West wrote:

> [forwarded for Oerjan Ohlson]
>
> CS Renegade wrote:
>
> In DS2 terms, you could fire unguided HEAT rounds from HVCs if you
want -
> but if the target moved more than maybe half its BMF in its latest
> Activation (not just "evasive" movement!) you should shift the FCS die
type
> down 2 steps per extra range band instead of just 1. (If the target
did
> *not* move more than half its BMF in its latest Activation you use the
FCS
> die specified in DS2 as usual.)
>

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