Prev: Re: Well, too interesting to drop all of the posts in thisthread... Next: Re: Well, too interesting to drop all of the posts in this thread...

Re: Well, too interesting to drop all of the posts in this thread...

From: Brian B <greywanderer987@y...>
Date: Tue, 27 Jul 2004 12:46:26 -0700 (PDT)
Subject: Re: Well, too interesting to drop all of the posts in this thread...


--- Glenn M Wilson <warbeads@juno.com> wrote:

> >Actually, 6 values:	front, rear, top, bottom, and
> >sides.
> >
> <snip>
> 
> Six?	Each side can be set at a different value? 
> Why would you do that?

*shrug*  You got me, I can think of no logical reason
to WANT to.  But to be truly generic, the game should
permit you to if you so choose.



> Poorly stated on my part.  Are we talking Fast/Slow
> like currently or
> something like "pay per inch" costing?  Or adding
> medium across the board
> to include Walkers?

Pay per inch, and as you said, for all mobility types.

> <snip>
> That would require GMS to be 'ranged' which,
> compared to rewriting other
> rules/adding complexity with new rules  listed by
> some,  seems a lot less
> of a change then others suggested/required by some.

And completely changes the flavor of GMS, I'm against that.

=====
"In life, you must try and be the type of person that your dog thinks
you are."

- Anonymous

		
__________________________________
Do you Yahoo!?
Yahoo! Mail Address AutoComplete - You start. We finish.
http://promotions.yahoo.com/new_mail 

Prev: Re: Well, too interesting to drop all of the posts in thisthread... Next: Re: Well, too interesting to drop all of the posts in this thread...