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Heresy Mine! was Re: (DS): Systems per Class

From: Glenn M Wilson <warbeads@j...>
Date: Wed, 21 Jul 2004 07:02:35 PDT
Subject: Heresy Mine! was Re: (DS): Systems per Class

As usual, thanks O.O.

Now for the Heresy.

On Wed, 21 Jul 2004 13:48:43 +0200 Oerjan Ohlson
<oerjan.ohlson@telia.com> writes:
>Glenn Wilson wrote:
>
>> >However, ISTR a rules clarification being handed down
>> >that stated yes, infantry elements etc. Do count
>> >toward the limit.
>>
>>Please point me towards the archives where that was stated.
>
>Can't find the post itself (must've been sometime in 1996 or -97), but 
>the 
>relevant part of it is quoted on Andy Cowell's DS2 Q&A pages 
>(http://www.cowell.org/~andy/min/ds2/mike/part1):
>
>"EXAMPLE 5:  MEDIUM WHEELED APC
>
>THIS IS A MEDIUM VEHICLE (15 CAPACITY).  IT HAS ONE MDC/1 IN A TURRET 
>(3 
>CAPACITY).  THAT LEAVES TWELVE CAPACITY--ROOM FOR 3 INFANTRY TEAMS.  
>BUT IT 
>LISTS ONLY ROOM FOR 2 INFANTRY TEAMS.	WHAT GIVES?
>
>[other peoples' comments snipped, then Mike Elliott replies]
>
>Example 5:  Medium Wheeled APC
>
>There may be sufficient spare capacity for 3 teams, but you must apply 
>the 
>rule on p11 "No vehicle may be fitted with more weapon systems than 
>its 
>basic size class" In this case, carried infantry teams count as weapon 
>
>systems (after all they do shoot, particularly if they've got IAVRs - 
>ouch!). So a size 3 vehicle with an MDC/1 (or any other weapon for 
>that 
>matter) can only take 2 infantry teams.
>
>Mike Elliott, GZG"
>
>And yes, it means that the second example MICV design on p.12 is 
>illegal.
>
>***

No, That means (TA DA!) the rules are flawed!  Well, that's the argument
on the list currently by Brian B. isn't it?  What's sauce or the
Greywanderer is sauce for the warbeads...  And inherently s... 
illogical.  Not to mention limiting beyond anything that Brian has
mentioned.  

So, House Rule Time!

Glenn Wilson's First Written House Rule for DS 2:

For maximum number of weapons (from page 16 'Capacity Requirements for
Vehicle Weapons and Systems' in the lower right part of the page) per
class the following is applicable at all times	-

Direct Fire Weapons - count
GMS systems - count
PDS systems - count
ADS systems - count
LAD systems - count
APSW (past one) - count
Fire Teams - DON'T Count
Cargo Load - DON'T Count
Vehicle Transport - DON'T Count
Command/Communication systems - count
Artillery weapons - count
CBR systems - count

>> >It also makes vehicles more effective in close assault actions (as 
>only
>> >SAW/PDS weapons can fire in DSII close assaults).
>>
>>PDS?	Where is that in the rules?
>
>AFAIK it isn't. *APFCs* can fire in DS2 close assaults; PDSs don't.
>

Thought so.

>Regards,
>
>Oerjan
>oerjan.ohlson@telia.com
>
>"Life is like a sewer.
>  What you get out of it, depends on what you put into it."
>-Hen3ry
>
>
Gracias,
Glenn

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