Re: (DS): Systems per Class
From: Glenn M Wilson <warbeads@j...>
Date: Tue, 20 Jul 2004 16:39:37 PDT
Subject: Re: (DS): Systems per Class
No, it's not. It's a reflection of the reality that SF rules have great
difficultly modeling all the wacky things real armies do with their
equipment. And staying simple. I left out the smiley face 8^) so
that's
my error. Lots of 'real world' AFVs that violate DS 2 design rules.
And the SG 2 rules don't really reflect LMGs/MMGs/maybe HMGs very well.
Or some would say at all.
Rules for games are at best attempts at reality but in SF (and Fantasy)
reality is not the point of the game.
YMMV.
Gracisa,
glenn
On Tue, 20 Jul 2004 16:15:59 -0700 (PDT) Brian B
<greywanderer987@yahoo.com> writes:
>Thats a cop-out, especially when were talking about a
>rule that makes the SF vehicles LESS capable than the
>RL.
>--- owner-gzg-l@lists.CSUA.Berkeley.EDU
><warbeads@juno.com> wrote:
>> granted but it's reality, this is SF.
>>
>> On Tue, 20 Jul 2004 18:27:39 -0400 Ryan Gill
><rmgill@mindspring.com>
>> writes:
>> >At 5:20 PM -0400 7/20/04, John K Lerchey wrote:
>> >>Hm. I don't see how this is a "consensus" issue,
>unless my reading
>> >>comprehension skills are suffering badly. I just
>re-read the
>> >>vehicle design rules. It clearly states that you
>may have one
>> >>*weapon system* per size point of the vehicle. It
>says nothing
>> >>about limits on non-weapons other than the fact
>that they use
>> >>capacity.
>> >
>> >Merkava Tank. Class 3
>> >MDC4, APSW (Coax), APWS (TC Pintle), APSW (Loader
>Pintle), APSW (.50
>> >Coax), APSW (60mm Mortar).
>> >
>> >M113 ACAV, Class 2
>> >APSW (TC Pintle), APSW (Rear Troop M60), APSW (Rear
>Troop M60)
>> >
>> >Heck look at some of the other Isreali armor. It
>tends to have more
>> >MGs than a German Infantry Company.
>> >
>> >
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