Prev: Re: [GZG] Keeping games moving Re: After Con Report - ECC VII Next: RE: dreadnought thrust was Re: Fighters and Hangers

RE: [GZG] Keeping games moving Re: After Con Report - ECC VII

From: "Mark A. Siefert" <siefertma@w...>
Date: Wed, 3 Mar 2004 10:59:18 -0600
Subject: RE: [GZG] Keeping games moving Re: After Con Report - ECC VII

No, SGII uses a dice based system.

Later,
Mark A. Siefert

-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of Doug Evans
Sent: Wednesday, March 03, 2004 10:54 AM
To: gzg-l@csua.berkeley.edu
Subject: Re: [GZG] Keeping games moving Re: After Con Report - ECC VII

***
* damosan@comcast.net <damosan@comcast.net> [040303 11:05]:
> I like the contested die roll myself.  Drawing chits or looking stuff
up
> on a table can steal momentum from a game.

I'm a big fan of the contested die roll as well.  It just makes me feel
like
I'm actively defending my troops. :)
***

Forgive this vacc-head: DSII uses both contested die AND chit pull,
right?
Does SG? Been quite awhile for me.

The_Beast

Prev: Re: [GZG] Keeping games moving Re: After Con Report - ECC VII Next: RE: dreadnought thrust was Re: Fighters and Hangers