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Re: simple rules for non-gamers

From: Doug Evans <devans@n...>
Date: Fri, 13 Feb 2004 10:05:41 -0600
Subject: Re: simple rules for non-gamers



Agreed, if it's the kids by themselves, hard to have a set of rules to
just
give them.

FTII lite, especially with a set of move templates, arrainged as cards
to
select for cinematic, seems like a way to go.

I know there was a monster rules set that used stuffed animal toys, with
green soldiers, I believe, that always had a large crowd of kids playing
at
cons. Can't find it via Google, a bad sign, but I think it was Very
Large
Fuzzy Creatures, or similar.

I think there are some green soldier rules on the web that would do.

Best yet, with 7-9 yr olds, a father should be	able to come up with
simple
set that will satisfy the fry until they can add rules of their own.
Always
make 'em play the same setup but switch positions so they can understand
why they won so handily at first, or why it's important to get into the
other fellow's head.

'Each toy soldier can move the length of this string, bend it if you
have
to, and can shoot if he stops before the knot. Use this other sting to
see
if any of the boxes on the table are in the way of, and blocks, a shot.
Roll these four dice for any shot, and a single pip is an out-of-game
hit.
Use only two dice if the target is touching a box. Everybody has to make
"bang" or "pow" sounds whenever shooting, or it's a misfire.'

Great way to breed budding rules lawyers, too. ;->=

The_ Beast

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