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Re: FT losing market share?

From: Doug Evans <devans@n...>
Date: Wed, 11 Feb 2004 07:33:48 -0600
Subject: Re: FT losing market share?



***
Oerjan Ohlson responded:

 >Full Thrust is steadily losing market shares to the space combat games
 >among the remaining 10% of the wargame rules on the market. I'd say
that
 >this makes FT's loopholes a fairly serious disadvantage, unless you
want
FT
 >to drop out of the market and get replaced by other games...
***

'round these parts, the only space warfare game that does anything is
BFG
(tm).

So, the reputed loss of share would be 1) lack of ties to already
established system, 2) lack of constant, or at least, yearly flow of new
materials, both figs and written 3) lack of store presense.
Interestingly,
reasons it's always appealed to me.

The former ADB stuff gets met with the same responses all the time, and
everything else is treated as 'and everything else'.

At the big cons, SFB gets a good play, FT has several devoted and some
not-so tourney's, and everyone else is lucky if there's a company rep
running a demo.

Perceived point problems were issues with a small, but admittedly vocal,
group of players. Most of the rest would discuss, agree, and accept
dysfunctions, and have gentleman's (sorry, all male group of players)
agreements, and go on to play with enjoyment.

A group, I add, that STILL wistfully says 'oh yeah, we've GOT to play
that
again'.

Please note that, as far as I can tell, 3) is a major reason for any
slippage in the US, and however you feel otherwise, means KR is missed.

Also, 2) translates roughly into 'Maybe it is losing market share
because
everyone who
might want a copy already has one'.

I'd have to add game mechanics to expand beyond a tendency to only
meeting
engagements, and developed operational and strategy campaigns would
probably help.

The_Beast

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