Re: [FT] Yet Another Fighters Suggestion
From: Chris Ronnfeldt <zephyr2112@y...>
Date: Sun, 1 Feb 2004 20:19:56 -0800 (PST)
Subject: Re: [FT] Yet Another Fighters Suggestion
> The PSB reason: a short range attack on a ship
requires
> coordination and careful flying by pilots who train
> regularly together. There isn't enough time in the
span
> represented by one FT turn for successive waves.
PSB problem :
Given that WWII fighters were capable of the required
level of coordination without any special training in
multi-carrier operations (see the Pacific theater
naval battles, Midway in particular), you are assuming
that the increase in coordination required when going
from air to space fighters is substantially greater
than the improvement in Command and Control
technologies going from WWII to the time in your game.
Also, given that two of the most common FT turn
lengths are 7.5 and 15 minutes, it is rather hard to
buy the 'not enough time for multiple seperate waves' aspect.
=====
"My precious sense of honor
Just a shield of rusty wire,
I stand against the chaos
and the cross of holy fire' - N. Peart
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