RE: Re[2]: DS II - Unit sizes?
From: <Beth.Fulton@c...>
Date: Fri, 30 Jan 2004 13:01:06 +1100
Subject: RE: Re[2]: DS II - Unit sizes?
G'day guys,
Here's a message from Brian B. on the topic.
Cheers
Beth
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My preferences lie in the 4-5 vehicles per unit range as well. When
you're at 3 or less, the unit falls apart too quickly. Six or more, and
it's too unwieldy. The 4 and 5 options aren't perfect, as each has it's
own weakness, to some extent inherent in DS rules, not RL, namely:
At 4/unit, you're still at the point where the loss of just 1 tank
results in extra penalties to your morale (for 25% loss).
At 5/Unit, the unit starts becoming unwieldy.
So here's the solution I've come up with:
Armored platoons (MBT's): 5 Tanks/Platoon. Since they're the tip of
the spear, I prefer they not shatter easily. While it means they
sacrifice a little bit of manouverability, it also means that they don't
lose confidence as easily.
Cavalry Lances/Support platoons: 4 Vehicles/Platoon. Since
manouverability and versatility are more important for these units, I
assing 4 vehicles to each.
Mech Infantry Platoons: 4 Vehicles/Platoon. My APC's are battle taxis,
not MICV's, and so aren't expected to bear the brunt of DF like the
MBT's. And since each carries 2 infantry elements, they actually have 8
elements.
Brian B