RE: [FMA:S] Close Combat
From: damosan@c...
Date: Wed, 31 Dec 2003 21:39:00 +0000
Subject: RE: [FMA:S] Close Combat
> Are you saying retreat if you pass a morale check? That seems a
little odd.
>
Attacker rolls motivation to charge.
Defender rolls motivation to accept the charge: If they pass the roll
they can choose to accept or bail. If they fail the roll they bail.
Sorry for the confusion. By BAIL I mean to move backwards at 1/2 their
standard movement.
> OTOH I've taken quite a few hits that had my ears ring for a moment
but
> didn't keep me from taking my own swing a moment later.
For every example there is a counter-example. :)
> FP *or* QD beat opponent: he takes one Suppression, which means in his
next
> activation he can move *or* swing but not both.
(Move or swing ) AND try to remove a single suppression?
> FP *and* QD beat opponent: roll for penetration. If penetration, do
> damage. If no penetration, opponent gets a total of two Suppressions
--
> next activation he can't do anything except recover.
I kind of like where that is leading because it assumes that a player
has a choice between continuing the close combat or (assuming no
suppressions) that it can move backwards for its first activation and
then fire with its second.
---
Damo