Re: [DS] ZADS to ZADFC HR's Part II
From: Brian B <greywanderer987@y...>
Date: Mon, 1 Dec 2003 14:55:08 -0800 (PST)
Subject: Re: [DS] ZADS to ZADFC HR's Part II
--- Beth.Fulton@csiro.au wrote:
> I take it the construction system cost alone won't
> potentially deter people from such long range
> coverage? If it doesn't and you're afraid of blanket
> coverage then limiting may be the way to go, might
> be worth sucking it and seeing forst though.
Good point...
> Try lowering low ROF weapons by a
> die type or increasing high ROF weapons and see if
> it proves too much. It does kinda make sense that if
> you want a low ROF ZAD you have to buy a better ADFC
> to make the most of it (doesn't fire many off but
> they're pretty well all on target etc).
It DOES make sense, though I lean more towards
decreasing low ROF/Velocity weapons' die classes, not
increasing the high ones...
> And onto the other question from Brian,
> > However, this brings up a construction question
> for
> > multi-mounts -- do the extra mounts take up 2
> capacity
> > as per normal rules, or 3, or maybe it'll be
> > 4/3/2/2/2........
>
> I'd start with 4/2/2.... if that doesn't work then
> move to 3...
Thanks for the input.
=====
"Teach a man to make fire, and he will be warm for a day. Set a man on
fire, and he will be warm for the rest of his life." -- John A.
Hrastar
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