Re: Threshold Checks was: Cinematic vs. Vector movement
From: "Mike Hillsgrove" <mikeah@c...>
Date: Wed, 27 Aug 2003 20:44:20 -0400
Subject: Re: Threshold Checks was: Cinematic vs. Vector movement
That is what I mean. We do not apply the -1. You hit the bridge - hey,
you
hit the bridge! The other stuff is just normal system damage. It's
much
more entertaining with deadly combat. That's why we do 5-6 ships each.
It's a fleet game. Simultanious fire also speeds it up (within the
weapons
class).
Space has no friends!