Re: [FT] Operational game
From: Damond Walker <dwalker@s...>
Date: Wed, 29 Jan 2003 21:44:53 -0500
Subject: Re: [FT] Operational game
> For planet based fighters, reduce the fighters endurance by having
them
> climb out of the gravity well of the planet. This will both delay the
> fighters availablity by the time it takes to climb out and reduce the
effect
> by limiting the time they can spend in combat. Note that this could
make
> long range fighters rather common for squadrons based on planets,
which is
> good because the cost more.
>
> ias
>
That's assuming that they are land based. Larger systems might have a
station packed full of fighters -- or they might be based on a moon (or
some
other very low gravity body).
How many fighter flights can withstand their full endurance value of
combat
anyway? What does one less endurance factor *really* mean in the long
run
if you have 15 more flights behind the 1st?
Damond