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Re: [FT] Operational game

From: Damond Walker <dwalker@s...>
Date: Wed, 29 Jan 2003 21:44:53 -0500
Subject: Re: [FT] Operational game

> For planet based fighters, reduce the fighters endurance by having
them
> climb out of the gravity well of the planet.	This will both delay the
> fighters availablity by the time it takes to climb out and reduce the
effect
> by limiting the time they can spend in combat.  Note that this could
make
> long range fighters rather common for squadrons based on planets,
which is
> good because the cost more.
> 
> ias
> 

That's assuming that they are land based.  Larger systems might have a
station packed full of fighters -- or they might be based on a moon (or
some
other very low gravity body).

How many fighter flights can withstand their full endurance value of
combat
anyway?  What does one less endurance factor *really* mean in the long
run
if you have 15 more flights behind the 1st?

Damond

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