RE: [FT] Operational game
From: Beth.Fulton@c...
Date: Thu, 30 Jan 2003 12:34:46 +1100
Subject: RE: [FT] Operational game
G'day,
> 2. If the defending fleet is outgunned, for instance
> if it's spread out defending several worlds, it might
> choose not to let itself be decimated..
We got this result in Derek's campaign by having realistic build times
(a
SDN took 32 campaign turns or something like that), people didn't want
to
risk and and slug to the death if that meant that they had absolutely
nothing left.
Cheers
Beth