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RE: [FT] Operational game

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 30 Jan 2003 12:04:12 +1100
Subject: RE: [FT] Operational game

> 3. given how powerful fighters are, I have a feeling
> most planets will be issued squadrons even if the
> fleet isn't ported there.
> 
> Speaking of that, has anyone come up with a way to
> balance fighters?  I remember the issue was bandied
> about for a while.  

Last I heard the playtest list was trying a few things out.  The problem
with fighters is that they provide an exponential increase in
effectiveness,
not a linear increase which makes pointing them difficult in one-off
games.

For my campaign rules, the cost of replacement pilots pushes the price
of
fighters up considerably, as 50% of losses result in losing the pilot;
which
BTW costs more than the fighters they fly.

Brendan
'Neath Southern Skies - http://home.pacific.net.au/~southernskies/

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