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Re: FT Weapon/Defense Archive Update (v3.1)

From: Charles Taylor <nerik@m...>
Date: Fri, 20 Dec 2002 19:43:43 GMT
Subject: Re: FT Weapon/Defense Archive Update (v3.1)

In message <6C0E20B5-12AB-11D7-B3DB-000393071770@jhuapl.edu>
	  Noam Izenberg <noam.izenberg@jhuapl.edu> wrote:

> FT'ers,
> 
> I've updated the Full Thrust Weapon/Defense Archive to version 3.1
> 
> Changes/Additions include:
> 
>      * Alternate Threshold Hits (different ways to damage your weapons

> or drives)
>      * Tractor Beams (SUS) (introducing the on-again off-again 
> discussion to the WDA)
>      * Grav Spindle Drive
>      * Xeno Files (Initial page setup, Devourers, Strays, Weijen, 
> placemarkers for others)
>      * Fixes, editing and tidying
>      * Stealth mechanics and Stealth Hull revision
>      * High Resolution FT revision (new NILL version)
>      * Vector Turn-Integrated Firing
>      * Dead Rotate
>      * Main Drive/Maneuver Splitting
> 
> The site is located here:
> 
> http://nift.firedrake.org/Weap-Def_Archive.htm
> 
> If you see errors/typos/ bad links, have new contributions of your
own, 
> or have unearthed new nuggets on the web, let me know and I'll try to 
> get them into the next revision.
> 
> Noam
> 
> "Harmonize, rebel pagan! "   (Noam Raphael Izenberg - conducting the 
> Druid Liberation Choir)
>
>
Looks Good.

I like the new High-Resolution FT rules, but I do have a question - how
do you determine how many rows each hull 'block' has?
As an option, you could also use the standard FB1 core systems: they
don't make threshold checks until at least 1 block has been 'stripped',
then they fail on a 6+ if 1 block stripped, 5+ if 2-3 blocks stripped,
and 4+ if 4+ blocks stripped.

I've been meaning to get my Command & Control, Crew Quality, etc. rules
together into a form for insertion into the WDA, but I've been rather
busy on other projects ATM.

Anyway, I will be away for Christmas and the New Year, so I'll take a
closer look at it in 2003. 

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