Re: Points balance on K-guns vs Beams, part 2
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Fri, 6 Dec 2002 10:16:51 -0500
Subject: Re: Points balance on K-guns vs Beams, part 2
>I'd also tend to say (no fancy math here, just gut
feeling) that the point where K-guns become well worth
the investment is K4, where you get the double damage
more often than not.
IIRC, K3 is the optimum for avg damage per points cost. You don't get
double damage as often but you get more chances to hit for a given mass
of
weapons, and that makes up for it. However, a K5 hit as a certain
psychological impact. "A hit. Double damage as usual, that's ten hull.
That's a complete row on your battleship, isn't it?"
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