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Re: [SG] How to do a "bounding advance"

From: Allan Goodall <agoodall@h...>
Date: Mon, 04 Nov 2002 08:40:32 -0600
Subject: Re: [SG] How to do a "bounding advance"

On Sat, 2 Nov 2002 20:40:36 -0500, "Thomas Barclay" <kaladorn@magma.ca>
wrote:

>Why is this a problem? Well, when I trained to 
>do this, our bounds were short. 

I think you're looking at SG2 at too fine a scale. 

You already have "bounding fire". It's in the fact that you can move and
fire,
or fire and move, in an activation without penalty. If you look at what
happens in an SG2 turn (and not individual activations) you will see
that you
had troops that fired and moved, and they moved half as far as the
troops that
didn't bother to fire. 

I made this comment as to FMAS: you can't look at individual activations
in
SG2 and think that is what happened at that particular moment. You have
to
look at the result of an overall turn and see how realistic _that_
looks. 

What you are suggesting doing is, IMHO, above the level of detail found
in
SG2.

Allan Goodall		       agoodall@hyperbear.com
http://www.hyperbear.com

"We come into the world and take our chances
 Fate is just the weight of circumstances
 That's the way that Lady Luck dances
 Roll the bones." - N. Peart

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