RE: Mine Probing
From: "Steve Pugh" <steve@p...>
Date: Wed, 02 Oct 2002 01:10:34 +0100
Subject: RE: Mine Probing
On 1 Oct 2002 at 9:43, B Lin wrote:
> The point of the mine is to disable or kill an enemy
> soldier/vehicle
I'm sure John A will say something about this, but as far as I'm
aware the point of a mine is to _potentially_ kill an enemy. Mines
work best when they force the enemy to slow down, or pick another
route, or do something other than what they wanted to do. Killing or
wounding is just a bonus.
It doesn't matter if the enemy learns that there's a minefield
present. That just gives _them_ one more thing to worry about.
Try it in SG2 (gosh bringing it on topic?). When you're defending,
stick a 'Warning Mine Field' sign on the map. Don't say anything
about it. Watch your opponent take the long way round, under fire all
the way,
Steve
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