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RE: [DS] Avalon Inc Weapons

From: Beth.Fulton@c...
Date: Fri, 20 Sep 2002 09:27:08 +1000
Subject: RE: [DS] Avalon Inc Weapons

G'day,

<Option 1>
> If you want it to feel like an HEL with MDC kick.
> Which means it would be expensive as hell.

<Option 2>
> This provide a difference between short and long that
> might be important on the battlefield.  The above
> schema would have the majority of shooting be at short
> range on a battlefield with significant terrain
> features.  This would be more reasonable points-wise,
> maybe 20 per size class.

Yeah first would be nice, but second is more justifiable for these guys.
Besides that also leaves the first for some kick-arse group like the SV
(long range punch holds you down giving their hordes of troopies time to
close in....)

Cheers

Beth

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