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Re: [SG] counters

From: KH.Ranitzsch@t... (K.H.Ranitzsch)
Date: Fri, 6 Sep 2002 21:54:20 +0200
Subject: Re: [SG] counters


----- Original Message -----
From: <laserlight@quixnet.net>

> I've created some counters for StarGrunt, and I'd like to get some
feedback:
> do I
> a) put unit ID numbers on the counters (so you can keep track of which
> platoon a squad belongs to and can be reactivated by, how many IAVRs
used
> etc) and use a separate counter to keep track of the squad manpower;
> b) use unit IDs and just track the squad strength on a log sheet;
> c) create weaker units and substitute them as they lose men--eg my IF
squad
> starts off with 11 men x FP2, so do I make FP22, FP20, FP18 etc
versions
> and just make change as needed? But if you do that you either have a
huge
> counter sheet or you can't have the squad ID numbers; or
> d) do something else that hasnt occurred to me yet?

Just to make this clear to me:
You plan to use a counter to represent a squad (or at least several
men),
not a counter per figure ?
The latter would be a straight-forward conversion.

Greetings
Karl Heinz

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