Re: Card initiative
From: Allan Goodall <agoodall@a...>
Date: Tue, 27 Aug 2002 09:33:30 -0500
Subject: Re: Card initiative
On Tue, 27 Aug 2002 08:54:26 -0400, "Thomas Barclay" <kaladorn@magma.ca>
wrote:
>I've repeatedly played SG with card initiative
>(and FT).
It sounds like fun. The very first skirmish wargame I ever played had
card
initiative, and it's very tense.
>I think
>the measuring and moving takes a fair amount
>of the time, but the great amount of time I see
>burnt in SG is player thinking. This seems to be
>because players don't often think ahead and
>know ahead of time what their reactions to
>certain types of situation will be.
I find that, too. It's very frustrating as I do think ahead. I find the
same
issue in FT, as well.
Allan Goodall agoodall@hyperbear.com
http://www.hyperbear.com
"At long last, the earthy soil of the typical,
unimaginable mortician was revealed!"
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