Re: [Campaign] Criteria
From: "Imre A. Szabo" <ias@s...>
Date: Wed, 3 Jul 2002 15:56:03 -0400
Subject: Re: [Campaign] Criteria
> > What's wrong with using a hex grid?
>
> Not too much, at least not for a published game.
>
> For a home-made game, they are somewhat tedious to draw.
Depends on the level of sophistication of the game designers computer
and
software. If he has a descent graphic package, hexes are a snap.
> Also, most real-world maps are based on square grids, so they are a
bit
> of an entry barrier for beginners.
Good point.